Dictionary of Conducttr and Crisis Exercise Terms

Conducttr terms

Term
Definition

Virtual Desktop

The player interface

Facilitator

The controller of the exercise, responsible for delivering injects, managing flow, supporting players, and observing decisions

Facilitator Dashboard

The web application used by the Facilitator to run the exercise

Editor

The exercise design application

Exercise

The logic and content associated with a training session

Scenario

The story the forms the basis for the exercise

Persona

Simulated individual or organisation with goals and attributes. In gaming, a Non-Player Character (NPC).

Faction

A means of organising Personas into groups with shared goals and attributes

Disposition

Measured on a positive and negative scale for Personas

Channels (Methods)

A means of delivering information to the player or an aiding tool utilised throughout the exercise:

Information-based channels:

  • Website/News

Team-based channels:

  • MicroBlog (Twitter/X)

  • GoSocial (Facebook)

  • InstaMedia (Instagram)

  • Forum (Reddit)

  • VideoBlog (YouTube)

  • Decision Log

Solo-based channels:

  • Email

  • TV (Television broadcasts)

  • Media Popup (Breaking News window with news ticker)

Collaboration channels:

  • Messenger Plus (WhatsApp/Teams)

  • TeamChat Plus

Tools-based channels:

  • Social Watch

  • InfoMap

  • Checklist

  • Graph

Serial

Sits within the MEL to split the narrative into sections

AXS (Active eXercise System)

Home to 3 AI assistants which aid the exercise planning and designing process

FIEMA (Framework for Information Environment Measurement and Analysis)

An AI assistant that aids geopolitical and hybrid warfare exercises and thinks in terms of military and State-level actions

LISA

An AI assistant that aids in the plotting of MELs, featured within AXS and Sidekick

Canvas

A brainstorming tool featured within AXS which can be used for client sign-off

Pulse

A monitoring and performance dashboard which provides a control-room view of the exercise

Observer

A non-participating role, usually silent, who watches the exercise to assess performance or gather lessons learned

Adjudicator

Observes the evolution of the information space and actions/inactions of the training audience, determining how the information space should change

PoL (Pattern of Life)

A predefined pool of content used to simulate audiences predominantly

Stack/Stax

Stack of content used in Pattern of Life

Deck

The set of buttons on the Pattern of Life control

Smartwords

Dynamic placeholders that act like variables, automatically pulling in data

Ventura

A library containing exercises and Personas

Branching

Using multiple MELs or stopping/starting PoLs to make exercises more responsive to player choices

Fidelity

The level of realism or detail in the exercise

Industry terms

Term
Definition

Player

A human. A primary participant in the exercise who makes decisions, receives injects, and experiences consequences based on their role

Actor

A persona who plays a significant part in the exercise

EXCON (Exercise Control)

The team that manages and runs the live exercise

TTX

Table Top eXercise.

MEL (Master Events List)

Primary timeline that drives all injects

Inject

A single piece of exercise content or event

Training Audience (TA)

Same as the player

Training Objectives

The purpose of the exercise. The specific skills, behaviours, or decision-making abilities the exercise is designed to test/strengthen

Learning Outcomes

Knowledge, skills, or behaviours expected from the exercise

Role

Assigned to a player to ensure they’re fulfilling their training objectives (usually corresponds to a Player’s IRL job role within an organisation) Note: Conducttr allows a job role to be filled using Role or Position. There are 5 Roles in Conducttr and unlimited Positions. See the section on Roles for a complete discussion.

Position

Refers to what permissions or role players fulfil during an exercise

Team

A grouping of players within an exercise, mirroring real-world organisational structures

Role-playing

The ability to play as a Persona who is not yourself (uses Impersonation or matching email)

NPC (Non-Playable Character)

Stakeholder played by the computer or simulation

Red Team

Adversarial team that introduces friction

Inciting Incident

The first disruptive event that kicks off the crisis scenario and drives players into action

Decision Point

A moment where players must make a choice that influences the scenario

Worlds

Term
Definition

World

An administrative domain that includes an exercise library and one or more hubs

Exercise Library

A collection of slots where exercises (the training session content) have been uploaded from the Scenario Editor

Session

A record of an exercise run. Each time a Facilitator runs an exercise, a session is created

Hub

A simulation space representing a business entity where exercises are run. Facilitators log into a Hub to select and run an exercise

Facilitator

A user who can run exercises without needing prior experience with Conducttr or using the Scenario Editor

Administrator

A user who holds the master copy of an exercise and manages its availability, presentation, Facilitator access, and updates

World Admin

A role that oversees the creation of hubs and management of facilitators, exercise publishing, notifications, and reporting from a central web application

For more in-depth information on any of these terms, please use the search bar in the right-hand corner

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