# How do I....

## Designing

<table data-view="cards"><thead><tr><th></th><th></th><th data-type="content-ref"></th><th data-type="content-ref"></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td><h3>How do I add branching to my exercise?</h3></td><td><p>Usually when people ask about branching they want to know how to make their exercises more responsive to player actions to create stakes and consequences. This can be accomplished in a variety of ways:</p><ul><li>use <strong>multiple MELs</strong> and have the Facilitator start or stop a MEL based on player actions or inaction</li><li>use <strong>Pattern of Life</strong> to start or stop content publication</li></ul></td><td><a href="/pages/3DqsrFnCE9SFv7H1sCzI">/pages/3DqsrFnCE9SFv7H1sCzI</a></td><td></td><td></td></tr><tr><td><h3>How do I simulate SMS?  How do I simulate alerts?</h3></td><td><p>It depends how you're using SMS in your exercise. You can use the:</p><ul><li><strong>Notification</strong> channel to pop-up an SMS as an alert</li><li><strong>Msngr</strong> channel if you expect players to respond to the SMS</li></ul></td><td><a href="/pages/kwQr72JZRT6THrqAf3wT">/pages/kwQr72JZRT6THrqAf3wT</a></td><td><a href="/pages/j5hxntQI98b1W7ECr9P7">/pages/j5hxntQI98b1W7ECr9P7</a></td><td></td></tr><tr><td><h3>How do I simulate a cyber attack?</h3></td><td>That's going to need a longer answer! Please follow the link:</td><td><a href="/pages/F1oC7T90JJwNcvp65Qcu">/pages/F1oC7T90JJwNcvp65Qcu</a></td><td></td><td></td></tr></tbody></table>

## Running

<table data-view="cards"><thead><tr><th></th><th></th><th data-type="content-ref"></th><th data-type="content-ref"></th></tr></thead><tbody><tr><td><h3>How do I respond to players live during an exercise</h3></td><td>You you should use the <strong>Impersonation</strong> feature.</td><td><a href="/pages/5mCOD9OeNGKUitI6Kqkt">/pages/5mCOD9OeNGKUitI6Kqkt</a></td><td></td></tr><tr><td><h3>Can I adjust injects live while an exercise is running?</h3></td><td>To some degree, yes. <br>You can pause and fast forward an inject to slow/ speed up time, but if you want the content to be dynamic you'll have to use <strong>Smartwords</strong>.</td><td><a href="/pages/5aAzUOkLLU0WTv6E5LBL">/pages/5aAzUOkLLU0WTv6E5LBL</a></td><td></td></tr><tr><td><h3>How do I track participants performance during an exercise?</h3></td><td>You have a few options:  <br>The <code>Review</code> tab in the <strong>Facilitator Dashboard</strong> will show player responses, including content they publish and button clicks.<br>If you need more detailed information then use the <strong>Pulse</strong> dashboard.</td><td><a href="/pages/WtwWpqjVxhO7idwaGP2o">/pages/WtwWpqjVxhO7idwaGP2o</a></td><td><a href="/pages/CERAKBOwfTVvd1I3EbaI">/pages/CERAKBOwfTVvd1I3EbaI</a></td></tr></tbody></table>

## Reporting

<table data-view="cards"><thead><tr><th></th><th></th><th data-type="content-ref"></th></tr></thead><tbody><tr><td><h3>How do I export the data from my exercise?</h3></td><td>You can export the data while the exercise is running and after. If you publish the exercise again all data will be reset, so <strong>ensure you've downloaded any reports before restarting</strong>.<br>You'll find reporting options in the <code>Review</code> tab of the Facilitator Dashboard.</td><td><a href="/pages/5Jy6mRPBhOOSVlYhFcKq">/pages/5Jy6mRPBhOOSVlYhFcKq</a></td></tr><tr><td></td><td></td><td></td></tr></tbody></table>


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