> For the complete documentation index, see [llms.txt](https://helpdocs.conducttr.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://helpdocs.conducttr.com/feature-documentation/designing-and-running/channels/pop-up-channels/walkie-talkie.md).

# Walkie-talkie

The Walkie-talkie channel is a media pop-up that simulates **radio-style audio communication**.

| Benefit                                                                                        | Feature                                                                |
| ---------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------- |
| Demands immediate attention, making it ideal for urgent alerts or high-pressure communications | <ul><li>MP3 file</li><li>Use in tactical/emergency scenarios</li></ul> |

## Running

<figure><img src="https://helpdocs.conducttr.com/~gitbook/image?url=https%3A%2F%2F3476309720-files.gitbook.io%2F%7E%2Ffiles%2Fv0%2Fb%2Fgitbook-x-prod.appspot.com%2Fo%2Fspaces%252FsNKxYbIPgfYmCR9EJgAu%252Fuploads%252FHMNAMULeN4IbJM33NYMH%252FNew%2520HTML%2520screenshots%2520%285%29.png%3Falt%3Dmedia%26token%3Db27df4b1-6092-4e18-b55b-16833b4b1532&#x26;width=768&#x26;dpr=4&#x26;quality=100&#x26;sign=111d7879&#x26;sv=2" alt=""><figcaption><p>This is Walkie-talkie looks like to players</p></figcaption></figure>

No matter what channel the player is in, the Walkie-talkie grabs their attention by taking over the screen. There's no skip option, players must press `Push to Answer` to listen and `Release to End` to finish:

<figure><img src="https://helpdocs.conducttr.com/~gitbook/image?url=https%3A%2F%2F3476309720-files.gitbook.io%2F%7E%2Ffiles%2Fv0%2Fb%2Fgitbook-x-prod.appspot.com%2Fo%2Fspaces%252FsNKxYbIPgfYmCR9EJgAu%252Fuploads%252F3NDfuZlM8ezG6joOwxen%252FNew%2520HTML%2520screenshots%2520%286%29.gif%3Falt%3Dmedia%26token%3D9022c446-e922-46c5-a915-e37c0f00c809&#x26;width=768&#x26;dpr=4&#x26;quality=100&#x26;sign=bdd87e02&#x26;sv=2" alt=""><figcaption></figcaption></figure>

{% hint style="success" %}
The persona's name will appear in the screen of the Walkie-talkie.
{% endhint %}

***

## Designing

### How to (Injects)

Create an inject and choose your persona. You can attach or drag and drop an audio file:

<figure><img src="https://helpdocs.conducttr.com/~gitbook/image?url=https%3A%2F%2F3476309720-files.gitbook.io%2F%7E%2Ffiles%2Fv0%2Fb%2Fgitbook-x-prod.appspot.com%2Fo%2Fspaces%252FsNKxYbIPgfYmCR9EJgAu%252Fuploads%252FR5DM3ag0j1IT78cCEffg%252FNew%2520HTML%2520screenshots%2520%285%29.gif%3Falt%3Dmedia%26token%3D5278247a-66ad-4fb4-a5da-a78d95eaf1f0&#x26;width=768&#x26;dpr=4&#x26;quality=100&#x26;sign=654816f&#x26;sv=2" alt=""><figcaption></figcaption></figure>

### FAQs <a href="#faqs-on-the-walkie-talkie-channel" id="faqs-on-the-walkie-talkie-channel"></a>

<details>

<summary>Does the Walkie-talkie interrupt other interactions, such as email or chats?</summary>

Yes, the Walkie-talkie channel **overrides** other interactions by covering the screen, ensuring players cannot ignore it.

Great for **urgent alerts, time-sensitive commands, or simulating high-pressure radio communications** where immediate attention and response are needed.

</details>

<details>

<summary>What happens if the player doesn't press <code>Push to Answer</code>?</summary>

Players must press `Push to Answer` to listen to the message and `Release to End` to close it.

There is **no skip option**, so they need to engage with it before returning to other tasks.

</details>


---

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