For the complete documentation index, see llms.txt. This page is also available as Markdown.

🔀Which pop-up is right for me?

In Conducttr, there are a variety of channels you can use as pop-ups that disrupt players' current activity. These include:

  1. Notification

  2. Media pop-up

  3. Phone call

  4. Walkie-talkie

The flowchart below provides a quick overview of what makes each notification channel distinctive:

Quick guide to selecting a notification channel

Notification vs Media Pop-up

The tables below compare and contrast the notification and media pop-up channel because they have the greatest similarities.

Occupies whole screen

Channel
Occupies whole screen?

Notification

No, the notification appears as an overlay at a size to fit the text or attached media

Media pop-up ( best for intrusiveness)

Yes, the media pop-up covers the whole screen

Video auto-plays

Channel
Video auto-plays?

Notification

No, while a video can be attached, it wouldn't be a common use-case

Media pop-up ( best for video)

Yes, an attached video will fill the screen and play immediately (ideal for breaking news clips)

Timed display can be skipped

Channel
Timed display can be skipped?

Notification

The notification appears for duration of the timer and cannot be skipped or closed

Media pop-up ( best for player agency)

The media pop-up appears on screen for the duration of the timer but can be skipped or closed

Persona is displayed

Channel
Persona is displayed?

Notification ( best for SMS and other in-world alerts)

Yes, displaying the persona image can help to make the notification appear as an SMS message or from a crisis management platform or as an alert from anti-virus software

Media pop-up

No

Questions can be added

Channel
Questions can be added?

Notification ( best for requesting a decision)

Yes, questions can be added and can't be skipped (player must make a choice)

Media pop-up

No, questions cannot be added to a media pop-up

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