# Phone call

The phone call channel is a rich-media pop-up that simulates an incoming phone call. The phone call is an mp3 audio file.

Use phone calls to grab attention!

## Creating phone call Injects

Create an inject as normal, choose your persona etc. and attach/drag and drop an audio file.

<figure><img src="/files/67rRVkxyluaO0k7RlTLV" alt="" width="563"><figcaption></figcaption></figure>

## Styling the phone call

Go to **Configuration** *>* **Player Desktop** *>* **Phone Calls**

<figure><img src="/files/nKfdBoVUKSnZyWA15DGY" alt=""><figcaption></figcaption></figure>

Here you can edit the background, Phone image, the accept and reject buttons and a logo.

<figure><img src="/files/t5iybJ4nqQnaFGx0OjPb" alt=""><figcaption></figcaption></figure>

Adding a phone background image makes the player experience more enticing.

<div align="left"><figure><img src="/files/qITMEqEdIWeW2LpVX36m" alt="" width="482"><figcaption></figcaption></figure></div>

<div align="left"><figure><img src="/files/HcJc1XcHY5uLqqO35nsn" alt=""><figcaption></figcaption></figure></div>

## Receiving a voicemail

Sometimes players will reject the call and won't listen to it. Or they listen but don't remember the call.

You might therefore consider adding a "voicemail" channel or saving the audio file to the Folder channel.

The images below show different approaches to "recording" the call.&#x20;

Option 1: a dedicated channel has been created called "voicemail"

Option 2:  a persona called "call recorder" has been created and publishes to a regular channel&#x20;

<figure><img src="/files/azCaXvZ4SOTcI3m9pVLA" alt=""><figcaption></figcaption></figure>

### FAQ's on the Phone Channel&#x20;

<details>

<summary>Can I use text-to-speech, or do I need to upload an audio file?</summary>

You can upload an audio file directly from your external files.&#x20;

If you want to use a text-to-speech functionality, we recommend you use <https://elevenlabs.io/>

</details>

<details>

<summary>Can I track players interactions with phone calls?</summary>

You can review player activity live within the facilitator dashboard by selecting the **Review** tab **> Review > Player Activity.**

Alternatively, you can export a report to see player activity after the exercise.

</details>


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