> For the complete documentation index, see [llms.txt](https://helpdocs.conducttr.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://helpdocs.conducttr.com/feature-documentation/designing-and-running/channels/information-based-channels/timer.md).

# Timer

The Timer lets you set a **countdown timer for players** to see in the Virtual Desktop.

It's most often used to put **pressure on a decision** e.g. giving players a fixed window of 5 minutes to choose between responses/take action before the exercise moves on.&#x20;

## Running

<figure><img src="https://3476309720-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FsNKxYbIPgfYmCR9EJgAu%2Fuploads%2FACqcJH8ZHvIE2TcFqtKE%2Ftimer.png?alt=media&amp;token=8d80166e-b967-4c5e-a880-0ba296fd091e" alt=""><figcaption><p>This is what the timer looks like in the Virtual Desktop</p></figcaption></figure>

***

## Designing

### Configuration

The Timer is hidden by default and must be switched on before it's made visible to players.

Navigate to `Configuration` > `Channels` > `Timer` and toggle it on.

<figure><img src="https://3476309720-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FsNKxYbIPgfYmCR9EJgAu%2Fuploads%2FtHobhEWvm8qTY5DTQmzz%2Ftimer%20visible.png?alt=media&amp;token=b3e69ed2-8bbb-4453-8c78-2f3653b3a54e" alt=""><figcaption></figcaption></figure>

### Setting a timer

1. Create a new inject
2. Select Timer as the channel
3. Set the duration

<figure><img src="https://3476309720-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FsNKxYbIPgfYmCR9EJgAu%2Fuploads%2FGDw7wGFV4UtbI49OnTnf%2Ftimer%20inject.png?alt=media&amp;token=a6572f3f-c6c2-427e-add4-6e451b7075bb" alt=""><figcaption></figcaption></figure>

When the inject fires, the timer pop-up appears in the same on-screen location as captions and counts down for players to see.


---

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