> For the complete documentation index, see [llms.txt](https://helpdocs.conducttr.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://helpdocs.conducttr.com/feature-documentation/designing-and-running/channels/information-based-channels/graph.md).

# Graph

The Graph channel provides a **feedback mechanism** to players based on the choices they take. It's a tool that allows you to **visualise and communicate key data trends** during an exercise. It can be used for stock prices, website views, campaign donations etc.

| Benefit                                                                                                             | Feature                                                                                    |
| ------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------ |
| Monitor data in real-time                                                                                           | Create dynamic, interactive charts (line chart) that track metrics throughout the exercise |
| Provide a feedback mechanism to players based on the choices they take                                              | Update graphs via the MEL                                                                  |
| Increase immersion by showing changes of a time-based metric such as visitors to a website, campaign donations etc. | Use static value, variables or formula                                                     |

## Running

<figure><img src="https://helpdocs.conducttr.com/~gitbook/image?url=https%3A%2F%2F3476309720-files.gitbook.io%2F%7E%2Ffiles%2Fv0%2Fb%2Fgitbook-x-prod.appspot.com%2Fo%2Fspaces%252FsNKxYbIPgfYmCR9EJgAu%252Fuploads%252Fn6le4B6AeZbfh9TXNyEb%252Fgraph.png%3Falt%3Dmedia%26token%3D6cde127d-f82c-42b2-987e-36d86dd83cc6&#x26;width=768&#x26;dpr=4&#x26;quality=100&#x26;sign=dfbfeb80&#x26;sv=2" alt=""><figcaption><p>This is what the Graph channel looks like to players</p></figcaption></figure>

***

## Designing

### How to (Injects)

<figure><img src="https://3476309720-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FsNKxYbIPgfYmCR9EJgAu%2Fuploads%2FxjF3a4dg0VLvMOvhLCuL%2Fgraph%20inject.png?alt=media&amp;token=84bf56fd-f0c7-422d-a2fa-864c3ff8dfe9" alt=""><figcaption></figcaption></figure>

{% stepper %}
{% step %}

### Create a new inject

Change the channel to Graph.
{% endstep %}

{% step %}

### Select the audience

Who do you want to send the inject to? This may be role or team orientated.
{% endstep %}

{% step %}

### Select which number the Graph should chart

To work with a Variable you'll need to use Calculations somewhere else in the scenario but adding a number is the simplest way.&#x20;
{% endstep %}
{% endstepper %}

{% hint style="success" %}
Send Graph injects to respond to player choice throughout the exercise to develop the graph.
{% endhint %}

### How to (Configuration)

Go to `Configuration` > `Player desktop` > `Graph` > see Chart type to choose a *Line* or *Bar* chart and to label the axis.

<figure><img src="https://3476309720-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FsNKxYbIPgfYmCR9EJgAu%2Fuploads%2Fo5rfi4bUvhEjsSd14p7i%2Fgraph%20style.png?alt=media&amp;token=471a2f14-66de-488a-9d2a-5ea2c8da52fc" alt=""><figcaption></figcaption></figure>


---

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