Dictionary of Colibri Terms
Scenario Table
The table (like the MEL) in which the exercise is built
Chapter
A tab to organise sections of the exercise
Serial
Sits within a chapter to split into further sections
Row
A row within the scenario table which contains exercise content
Step
The exercise content (like an inject) that sits within a row
Question
A type of step that requires player interaction
Narrative
A type of step that requires no player action
Action
A type of step that can be participatory or automatic
Narrative Block
An expanded step which contains narrative content (and a final question)
Archetype
A way of defining different types of personas and the roles they fulfill in exercises
(Boss, Sidekick, Antagonist, Subordinate, Colleague, Expert, Customer, Neutral)
Branching
Splitting the story into different paths based on player choice
Smartwords
Dynamic placeholders that act like variables, automatically pulling in data
Self-paced exercise
An exercise that runs based on player interaction instead of a facilitator
Data point
Attached to a question, a way of collecting data about player responses
Inciting incident
The first disruptive event that kicks off the crisis scenario and drives players into action
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