Dictionary of Colibri Terms

Term
Definition

Scenario Table

The table (like the MEL) in which the exercise is built

Chapter

A tab to organise sections of the exercise

Serial

Sits within a chapter to split into further sections

Row

A row within the scenario table which contains exercise content

Step

The exercise content (like an inject) that sits within a row

Question

A type of step that requires player interaction

Narrative

A type of step that requires no player action

Action

A type of step that can be participatory or automatic

Narrative Block

An expanded step which contains narrative content (and a final question)

Archetype

A way of defining different types of personas and the roles they fulfill in exercises

(Boss, Sidekick, Antagonist, Subordinate, Colleague, Expert, Customer, Neutral)

Branching

Splitting the story into different paths based on player choice

Smartwords

Dynamic placeholders that act like variables, automatically pulling in data

Self-paced exercise

An exercise that runs based on player interaction instead of a facilitator

Decision point

A moment where players must make a choice that influences the scenario

Data point

Attached to a question, a way of collecting data about player responses

Inciting incident

The first disruptive event that kicks off the crisis scenario and drives players into action

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